![]() Intel or AMD 64 bit processor with SSE4.Costa Mesa, California, June 27, 2023 - In the continual pursuit of excellence, we’re excited to bring you new quality and feature upgrades in KeyShot 2023.2. ![]() ![]() How many cores you need depends on several factors, including the complexity of your final scene, your computing power, and if your computers use CPU or GPU. Building your own network farm is fairly simple: The more KeyShot Network Rendering ôcoresö you add, the faster your animations and complex images come to life. ThereÆs no limit to the rendering power you can create. KeyShot Network Rendering software dramatically increases efficiency on your machinesÆ hardware. With just a few clicks, offload your rendering jobs, free up your computer, and get your results 2-6x faster. ![]() KeyShot Network Rendering software allows you to increase your output without increasing your staff. You canÆt work 24 hours a day ù but your machines can. Connect multiple computers on one network and utilize all of your hardware to significantly increase your rendering capacity. With KeyShot Network Rendering software, you can make the most of your available machines. Visit the GPU Mode page in the KeyShot Manual, for more information about requirements and limitations. Each GPU will just take up 16 of the cores included in your License. You donÆt need a specific license to be able to render on the GPU. ![]() With GPU rendering the render time can be even lower. In other words, by doubling the number of cores you potentially cut your render time in half. You may continue working in KeyShot or any other application without slowing down your system while the designated rendering stations process your render ôjobsö.įor CPU jobs, the correlation between render time and number of cores in your network is approximately linear and inversely proportional. In addition, rendering over the network is convenient. KeyShot Network Rendering allows you to connect multiple computer systems in your office network and utilize the available hardware to reduce rendering times significantly. ![]()
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